Every story is made of six elements. They are: Where, When, Who, What, How, and Why. No, I’m not trying to be funny, but this is all there is. Let’s look at each.
WHERE. It designates the location. The story happens somewhere. It can be in Los Angeles, New York, Timbuktu, Mars, or far, far away. In “Arboregal” the location is a giant tree, a very unusual and important part of the story in this case.
WHEN. Time is an essential element of being. The story could happen in the past, present, future, or a combination of these. Stories are sequences of events; therefore, the time is implicit even if not mentioned. In “Arboregal” the time is mentioned in passing.
WHO. The characters are the most important element of the story. If there are no characters in a story, there is no story, but a documentary. The characters are the equivalent of fuel, once ignited reaction happens in space (where) and in time (when.) In “Arboregal” the four main characters are selected to give maximum “bang” for the story. Different character traits for each one of them raises the tension, and, consequently, produces a good story. The heroes’ problems are compounded by the villains, Hellferata and Dracu Mort.
Mixing all these ingredients, just like Nathan mixed the ingredients for the experiment in “Arboregal,” and using your imagination, like igniting a match, the story will happen. Three elements will be produced from this reaction: What, How, and Why.
WHAT. What’s going to happen when four teenagers appear in a strange world where life exists only in giant trees? What will the Lorns do when the heroes arrive in their tree? What’s going to happen when the villains are pursuing them?
HOW. How will the heroes survive in this world? How will they get back home? How will they outwit and perhaps escape certain death?
WHY. Just like Who element, Why is most important. It is the explanation of why it all happened. Why are the heroes appearing in “Arboregal?” Why is the Lorn Tree so big? Why do Hellferata and Dracu Mort hunt them? If Why is not answered at all, or superficially, the story will be weak, or non-existent.
There is no predetermined order in selecting these six elements. It can start with any of them, even with Why, although most stories start with the What, or Who.
And that’s all it takes to create a story. Remember, you don’t learn to play piano, or oil painting by reading books. Therefore, you will not learn to write a book by reading a book. You learn to write a book by writing a book. Now, go and write a great story of your own by mixing Where, When, Who, and What, How, and explain Why.